While GUI Menu Bars Make Your AutoHotkey Apps More User-Friendly, the Benefits from Adding One to Your Script Go Far Beyond the Obvious
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This blog represents the first in a series that revisits the InstantHotstring.ahk script introduced and developed in previous posts—starting with “Create Instant Hotstrings Using the AutoHotkey Hotstring() Function.” In this new endeavor, I add a GUI menu bar which significantly alters my view of the app. The benefits of implementing a GUI menu bar greatly exceed its functional use.
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I consider most of my scripts demonstrations of how to implement AutoHotkey possibilities—not completed applications. I rarely go back to do all the little things that will make a script a finished product—in two senses of the word: virtually completed and fine-tuned. Many of my favorites (QuickLinks.ahk, MousePrecise.ahk, SynonymLookup.ahk, AutoCorrect.ahk, ChangeVolume.ahk, etc.) don’t require much additional work—if any—although, a script rarely achieves perfection. Most of my scripts use menus, Hotkeys, or Hotstrings while running in the background—not requiring extra visual bells and whistles. However, once you base an AutoHotkey script on a GUI (Graphical User Interface) pop-up window, the need for additional finishing touches increases—especially if it opens and saves files.
One of the best methods for finishing an AutoHotkey GUI app involves adding a menu bar. (You might also argue that the writing of a GUI script should start with a menu bar. It creates a road map to the finished product.) On the surface, a GUI menu bar makes the app more user friendly, but, more importantly, the process forces you to rethink the design and structure of your script.